Prerequisites
- Conduit of Worlds on the battlefield
- Time Stretch in hand
- Archaeomancer on the battlefield
- Ashnod's Altar on the battlefield
- each odd-numbered turn, with available each even-numbered turn available
Steps
- Activate Ashnod's Altar by sacrificing Archaeomancer, adding
- Cast Time Stretch by paying , causing you to take two extra turns after this one
- Move to your first extra turn
- Activate Conduit of Worlds by tapping it, causing you to pay to cast Archaeomancer from your graveyard
- When Archaeomancer enters the battlefield, it triggers, returning Time Stretch from your graveyard to your hand
- Move to your second extra turn
- Repeat
Results
Required Cards 4
Archaeomancer
Creature — Human Wizard