Prerequisites
- Death Match on the battlefield
- Dockside Extortionist in hand or in the graveyard
- Brain Freeze in hand or in the graveyard
- Underworld Breach on the battlefield
- If Dockside Extortionist and/or Brain Freeze are in your graveyard, you have an additional three cards in your graveyard for each one
- Opponents control at least five artifacts and/or enchantments
- available
Steps
- If Dockside Extortionist is in your hand, cast it by paying
- Otherwise, cast it from your graveyard for its escape cost by paying and exiling any three cards from your graveyard except Brain Freeze
- Dockside Extortionist enters the battlefield, triggering itself and Death Match
- Resolve the Dockside Extortionist trigger, creating at least five Treasure tokens
- Resolve the Death Match trigger, giving Dockside Extortionist -3/-3 until end of turn
- Dockside Extortionist dies as a state-based action due to having zero or less toughness
- Activate four Treasure tokens by tapping and sacrificing them, adding
- If Brain Freeze is in your hand, cast it by paying
- Otherwise, cast it from your graveyard for its escape cost by paying and exiling any three cards from your graveyard except Dockside Extortionist
- Brain Freeze's storm ability triggers, creating a copy of Brain Freeze for each other spell you've cast this turn
- Resolve the first two Brain Freezes, causing you to mill six cards
- Resolve all remaining Brain Freezes, causing target player to mill three cards for each Brain Freeze
- Repeat
Results
- Infinite self-mill
- Near-infinite colored mana
- Near-infinite death triggers
- Near-infinite ETB
- Near-infinite LTB
- Near-infinite mill
- Near-infinite storm count
- Near-infinite Treasure tokens
Required Cards 4
Dockside Extortionist
Creature — Goblin Pirate
Underworld Breach
Enchantment