Prerequisites
- Sméagol, Helpful Guide on the battlefield
- Dúnedain Rangers on the battlefield
- Greensleeves, Maro-Sorcerer on the battlefield
- Ashnod's Altar on the battlefield
- You don't control a Ring-bearer
- You have a land card in hand
Steps
- Play a land card, triggering Dúnedain Rangers and Greensleeves
- Resolve the Greensleeves trigger, creating a 3/3 Badger creature token
- Resolve the Dúnedain Rangers trigger, causing the Ring to tempt you, and causing the Badger token to become your Ring-bearer
- Sméagol triggers
- Holding priority, activate Ashnod's Altar by sacrificing the Badger, adding
- Resolve the Sméagol trigger, causing an opponent to reveal cards from the top of their library until they reveal a land card, then causing you to put the land onto the battlefield tapped under your control, and your opponent to put all other revealed cards into their graveyard
- When the land enters the battlefield, Dúnedain Rangers and Greensleeves trigger
- Repeat from step 2
- NOTE: This combo can be stopped if an opponent runs out of lands in their library, so it is recommended to alternate opponents in between cycles to maximize the amount of iterations
Results
- Near-infinite colorless mana
- Near-infinite death triggers
- Near-infinite ETB
- Near-infinite landfall triggers
- Near-infinite LTB
- Near-infinitely large Greensleeves
- Near-infinite mill
- Near-infinite sacrifice triggers
- Put all land cards from your opponents' libraries onto the battlefield tapped under your control
Required Cards 4
Sméagol, Helpful Guide
Legendary Creature — Halfling Horror
Dúnedain Rangers
Creature — Human Ranger
Greensleeves, Maro-Sorcerer
Legendary Creature — Elemental