Prerequisites
- The Archimandrite on the battlefield
- True Conviction on the battlefield
- Delusions of Mediocrity in hand
- The Archimandrite is your commander, does not have summoning sickness and cannot be blocked by an opponent
- available
Steps
- Cast Delusions of Mediocrity by paying
- Delusions of Mediocrity enters the battlefield, causing you to gain 10 life
- When you gain life, The Archimandrite triggers, giving Advisors, Monks, and Artificers you control +10/+0 until end of turn
- Deal first strike combat damage to an opponent using The Archimandrite and gain an equal amount of life due to lifelink
- When you gain life, The Archimandrite triggers again, giving Advisors, Monks, and Artificers you control at least +10/+0 until end of turn
- Deal normal combat damage to the same opponent with The Archimandrite
- The opponent loses the game due to being dealt at least 21 damage by your commander
Results
Required Cards 3
The Archimandrite
Legendary Creature — Human Advisor
True Conviction
Enchantment
Delusions of Mediocrity
Enchantment