Prerequisites
- Galadriel, Light of Valinor on the battlefield
- Gilraen, Dúnedain Protector on the battlefield
- Intruder Alarm on the battlefield
- Sakashima the Impostor on the battlefield
available
Steps
- Activate Gilraen by paying
and tapping it, blinking Sakashima the Impostor
- Choose to have Sakashima the Impostor enter as a copy of Galadriel
- When Sakashima the Impostor enters, Intruder Alarm and Galadriel trigger, adding
and untapping all creatures
- Activate Gilraen by paying
and tapping it, blinking Galadriel
- When Galadriel enters, Intruder Alarm and Sakashima the Impostor trigger, adding
and untapping all creatures
- Repeat
Results
- Infinite +1/+1 counters on most creatures you control
- Infinite ETB
- Infinite LTB
- Infinite blinking
- Infinite card draw
- Infinite draw triggers
- Infinite green mana
- Infinite mana creatures you control can produce
- Infinite untap of creatures
Required Cards 4

Galadriel, Light of Valinor
Legendary Creature — Elf Noble

Gilraen, Dúnedain Protector
Legendary Creature — Human Noble

Intruder Alarm
Enchantment

Sakashima the Impostor
Legendary Creature — Human Rogue