Prerequisites
- Wildfire Eternal on the battlefield
- Savage Beating in the graveyard
- Mirage Phalanx on the battlefield
- Archaeomancer on the battlefield
- Wildfire Eternal does not have summoning sickness
- Mirage Phalanx is paired with Archaeomancer
- An opponent cannot block Wildfire Eternal
Steps
- At the beginning of your combat phase, Mirage Phalanx and Archaeomancer each trigger, creating a token copy of Archaeomancer and Mirage Phalanx with haste and without soulbond
- When the token Archaeomancer enters the battlefield, it triggers, returning Savage Beating to your hand from your graveyard
- Declare Wildfire Eternal as an attacker
- When Wildfire Eternal is not blocked, it triggers, casting Savage Beating from your hand without paying its mana cost
- Resolve Savage Beating, causing you to untap all creatures you control and to get an additional combat phase after this one
- At the end of your combat phase, the Mirage Phalanx and Archaeomancer tokens trigger, exiling themselves
- Repeat each combat phase
Results
- Infinite combat phases
- Infinite creature tokens with haste
- Infinite ETB
- Infinite LTB
- Infinite magecraft triggers
- Infinite mana creatures you control can produce
- Infinite storm count
Required Cards 4
Wildfire Eternal
Creature — Zombie Jackal Cleric
Mirage Phalanx
Creature — Human Soldier
Archaeomancer
Creature — Human Wizard