Prerequisites
- Felhide Spiritbinder on the battlefield
- Village Bell-Ringer in hand
- Fire Whip on the battlefield
- Fire Whip attached to Felhide Spiritbender
- Felhide Spiritbender does not have summoning sickness
- Creatures you control can tap to produce at least
- available
Steps
- Activate Felhide Spiritbinder by tapping it, dealing 1 damage to any target
- Activate any number of creatures you control by tapping them, adding at least
- Cast Village Bell-Ringer by paying
- Village Bell-Ringer enters the battlefield, untapping all creatures you control
- Felhide Spiritbender triggers, holding priority, activate any number of creatures you control by tapping them, adding at least
- Resolve the Felhide Spiritbender trigger, causing you to pay to create a token copy of Village Bell-Ringer with haste
- The token Village Bell-RInger enters the battlefield, triggering its ability
- Holding priority, activate Felhide Spiritbinder by tapping it, dealing 1 damage to any target
- Resolve the Village Bell-Ringer trigger, untapping all creatures
- Repeat from step 5
Results
- Infinite creature tokens with haste
- Infinite damage
- Infinite ETB
- Infinite LTB
- Infinite mana creatures you control can produce
- Infinite untap of creatures you control
Required Cards 3
Felhide Spiritbinder
Creature — Minotaur Shaman
Village Bell-Ringer
Creature — Human Scout
Fire Whip
Enchantment — Aura