Prerequisites
- Krark-Clan Ironworks on the battlefield
- Spine of Ish Sah on the battlefield
- Sculpting Steel in hand
- Gran-Gran on the battlefield
available
Steps
- Cast Sculpting Steel by paying
due to Gran-Gran
- Choose to have it enter as a copy of Spine of Ish Sah
- When Sculpting Steel enters, its first ability triggers, destroying a permanent
- Activate Krark-Clan Ironworks by sacrificing Sculpting Steel, adding
- Sculpting Steel's second ability triggers, returning it from your graveyard to your hand
- Repeat
Results
- Near-infinite artifact ETB
- Near-infinite artifact LTB
- Near-infinite artifact sacrifice triggers
- Destroy all permanents opponents control on each of your turns
- Lock
- Mass Land Denial
Required Cards 4

Krark-Clan Ironworks
Artifact

Spine of Ish Sah
Artifact

Sculpting Steel
Artifact

Gran-Gran
Legendary Creature — Human Peasant Ally