Prerequisites
- Jumbo Cactuar on the battlefield
- Brightmare in hand
- undefined
available
Steps
- Declare Jumbo Cactuar as an attacker, triggering its ability, giving it +9999/+0 until end of turn
- Cast Brightmare by paying
- When Brightmare enters the battlefield, it triggers, causing you to gain life equal to Jumbo Cactuar's power
Results
Required Cards 2
Jumbo Cactuar
Creature — Plant
Brightmare
Creature — Unicorn