Prerequisites
- Brightmare in hand
- Jumbo Cactuar on the battlefield
available
Steps
- Declare Jumbo Cactuar as an attacker, triggering its ability, giving it +9999/+0 until end of turn
- Cast Brightmare by paying
- When Brightmare enters the battlefield, it triggers, causing you to gain life equal to Jumbo Cactuar's power
Results
Required Cards 2

Brightmare
Creature — Unicorn

Jumbo Cactuar
Creature — Plant