Prerequisites
- The Legend of Kuruk // Avatar Kuruk on the battlefield
- Innkeeper's Talent on the battlefield
- The Neutrinos on the battlefield
minus
for each creature and artifact you control each turn available available
Steps
- Activate Avatar Kuruk by paying
minus
for each creature and/or artifact you can tap while activating it, causing you to take an extra turn after this one
- Declare The Neutrinos as an attacker, triggering its ability, blinking Avatar Kuruk and causing it to return to the battlefield as The Legend of Kuruk with two lore counters on it due to Innkeeper's Talent
- The Legend of Kuruk's first and second chapter abilities trigger, causing you to scry 2, draw a card, scry 2 and draw another card
- Move to your next turn
- At the beginning of your precombat main phase
- The Legend of Kuruk triggers, putting two lore counters on it
- Its third chapter ability triggers, causing you to exile it and return it to the battlefield as Avatar Kuruk
- Repeat
Results
Required Cards 3

The Legend of Kuruk // Avatar Kuruk
Enchantment — Saga // Legendary Creature — Avatar

Innkeeper's Talent
Enchantment — Class

The Neutrinos
Legendary Creature — Elf Rebel