Prerequisites
- Anzrag, the Quake-Mole on the battlefield
- Darksteel Mutation in hand
- An opponent controls exactly one creature
- Anzrag does not have summoning sickness
- available
Steps
- Activate Anzrag by paying , causing opponents to block Anzrag if able this turn
- Cast Darksteel Mutation for targeting the only creature an opponent controls
- Resolve Darksteel Mutation, turning the enchanted creature into a 0/1 Insect artifact creature with indestructible
- Declare Anzrag as an attacker, attacking the opponent who controls the enchanted creature
- The opponent is forced to block Anzrag with the enchanted creature, triggering Anzrag, untapping all creatures you control and causing you to get an additional combat phase after this one
- Repeat from step 4
Results
- Infinite combat phases
- Infinite untap of creatures you control
- Infinite mana creatures you control can produce
Required Cards 2
Anzrag, the Quake-Mole
Legendary Creature — Mole God
Darksteel Mutation
Enchantment — Aura