Prerequisites
- Breath of Fury on the battlefield
- Rampaging Baloths on the battlefield
- Walking Atlas on the battlefield
- Fervor on the battlefield
- Gruul Turf in hand
- Breath of Fury attached to any other creature you control
- An opponent is unable to block and kill creatures you control
Steps
- Activate Walking Atlas by tapping it, putting Gruul Turf from your hand onto the battlefield
- Gruul Turf enters the battlefield, triggering itself and Rampaging Baloths
- Resolve the Gruul Turf trigger, returning it from the battlefield to your hand
- Resolve the Rampaging Baloths trigger, creating a 4/4 Beast creature token
- Deal combat damage to an opponent with the creature that has Breath of Fury attached
- Breath of Fury triggers, causing you to sacrifice the creature it is attached to and then attach Breath of Fury to the Beast token, untap all creatures you control, and giving you an additional combat phase after this one
- Repeat each combat phase
Results
- Infinite combat damage
- Infinite combat phases
- Infinite death triggers
- Infinite ETB
- Infinite landfall triggers
- Infinite LTB
- Infinite mana creatures you control can produce
- Infinite sacrifice triggers
- Infinite untap of all creatures you control
- Infinite untap of creatures you control
Required Cards 5
Breath of Fury
Enchantment — Aura
Rampaging Baloths
Creature — Beast
Walking Atlas
Artifact Creature — Construct