Prerequisites
- Animation Module on the battlefield
- Archangel of Thune on the battlefield
- Krark-Clan Ironworks on the battlefield
- Soul's Attendant on the battlefield
- You have a way to cause a creature to enter the battlefield under your control
- available
Steps
- Cause a creature to enter the battlefield under your control
- Soul's Attendant triggers, causing you to gain 1 life
- Archangel of Thune triggers, putting a +1/+1 counter on each creature you control
- Animation Module triggers for each counter placed this way
- Resolve all but one Animation Module trigger, choosing not to pay
- Resolve the last Animation Module trigger, causing you to pay to create a 1/1 Servo artifact creature token
- When the Servo enters the battlefield, Soul's Attendant triggers
- Holding priority, activate Krark-Clan Ironworks by sacrificing the Servo, adding
- Resolve the Soul's Attendant trigger, causing you to gain 1 life
- Repeat from step 3
Results
- Infinite +1/+1 counters
- Infinite colorless mana
- Infinite creature tokens
- Infinite death triggers
- Infinite ETB
- Infinite lifegain
- Infinite lifegain triggers
- Infinite LTB
- Infinite sacrifice triggers
Required Cards 4
Archangel of Thune
Creature — Angel
Krark-Clan Ironworks
Artifact
Soul's Attendant
Creature — Human Cleric