Prerequisites
- Halo Fountain on the battlefield
- Incubation Druid on the battlefield
- Karn, Silver Golem on the battlefield
- Halo Fountain and Incubation Druid do not have summoning sickness
- Incubation Druid has at least one +1/+1 counter on it
- available
Steps
- Activate Karn by paying , causing Halo Fountain to become an artifact creature until end of turn
- Activate Incubation Druid's first ability by tapping it, adding
- Activate Halo Fountain's second ability by paying , tapping it and untapping it and Incubation Druid, causing you to draw a card
- Repeat from step 2
Results
- Infinite card draw
- Infinite draw triggers
- Near-infinite colored mana
- Near-infinite creature tokens
- Near-infinite untap of creatures you control
- Near-infinite mana creatures you control can produce
Required Cards 3
Incubation Druid
Creature — Elf Druid
Karn, Silver Golem
Legendary Artifact Creature — Golem