Prerequisites
- Mister Gutsy on the battlefield
- Nim Deathmantle on the battlefield
- Krark-Clan Ironworks on the battlefield
- Thunderous Velocipede on the battlefield
if Mister Gutsy doesn't have a +1/+1 counter on it available
Steps
- Activate Krark-Clan Ironworks by sacrificing Mister Gutsy, adding
- When Mister Gutsy dies, its second ability and Nim Deathmantle trigger
- Resolve the Mister Gutsy trigger, creating a number of Junk tokens equal to the number of +1/+1 counters that were on it
- If you created a Junk token, activate Krark-Clan Ironworks by sacrificing a Junk, adding
- Resolve the Nim Deathmantle trigger, causing you to pay
to return Mister Gutsy from your graveyard to the battlefield with a +1/+1 counter on it, and attaching Nim Deathmantle to it
- Repeat
Results
Required Cards 4
Mister Gutsy
Artifact Creature — Robot Soldier
Nim Deathmantle
Artifact — Equipment
Krark-Clan Ironworks
Artifact
Thunderous Velocipede
Artifact — Vehicle