Prerequisites
- Urza, Lord High Artificer on the battlefield
- Words of Wind on the battlefield
- Forensic Gadgeteer on the battlefield
- Grand Architect on the battlefield
- Sphinx's Herald in hand
- available
Steps
- Cast Sphinx's Herald by paying
- Forensic Gadgeteer triggers, creating a Clue token
- Activate Urza's first ability by tapping the Clue, adding
- Activate Grand Architect's second ability by tapping Sphinx's Herald, adding that can only be spent to cast artifact spells or activate abilities of artifacts
- Activate Words of Wind by paying , replacing the next card you would draw by causing each player to return a permanent to their hand instead
- Activate the Clue by paying and sacrificing it, causing you to return Sphinx's Herald from the battlefield to your hand, and causing each opponent to return a permanent they control from the battlefield to their hand due to Words of Wind
- Repeat
Results
- Infinite LTB
- Infinite ETB
- Infinite storm count
- Return all permanents opponents control to their owner's hand
Required Cards 5
Urza, Lord High Artificer
Legendary Creature — Human Artificer
Forensic Gadgeteer
Creature — Vedalken Artificer Detective
Grand Architect
Creature — Vedalken Artificer
Sphinx's Herald
Artifact Creature — Vedalken Wizard