Prerequisites
- Dour Port-Mage on the battlefield
- Time Warp in hand
- Greenwarden of Murasa in hand
- available plus enough mana to cast Time Warp and Greenwarden of Murasa each turn
Steps
- Cast Time Warp by paying its mana cost, causing you to take an extra turn after this one
- Cast Greenwarden of Murasa by paying its mana cost
- When Greenwarden of Murasa enters the battlefield, it triggers, returning Time Warp from your graveyard to your hand
- Move to your next turn
- Activate Dour Port-Mage by paying and tapping it, returning Greenwarden of Murasa from the battlefield to your hand
- Dour Port-Mage triggers, causing you to draw a card
- Repeat
Results
Required Cards 3
Dour Port-Mage
Creature — Frog Wizard
Greenwarden of Murasa
Creature — Elemental