Prerequisites
- Terra, Magical Adept // Esper Terra on the battlefield
- Resourceful Defense on the battlefield
- Garna, the Bloodflame on the battlefield
available
Steps
- Activate Terra, Magical Adept by paying
and tapping it, exiling it and returning it to the battlefield as Esper Terra
- When Esper Terra enters the battlefield, its first chapter ability triggers, copying another nonlegendary Saga you control and putting two to three lore counters on it
- The Saga tokens first through fourth chapter abilities trigger, as applicable
- Resolve all triggers, and sacrifice the Saga token upon resolving the final trigger
- When the Saga token leaves the battlefield, Resourceful Defense triggers, moving the lore counters from the Saga token onto Esper Terra
- Esper Terra's second, third and fourth chapter abilities trigger
- Resolve the second and third chapter abilities
- Resolve the fourth chapter ability, adding
and then exiling Esper Terra and returning it to the battlefield as Terra, Magical Adept
- Resourceful Defense and Terra, Magical Adept trigger
- Resolve the Resourceful Defense trigger, moving all counters from Esper Terra onto any other permanent Resolve the Terra, Magical Adept trigger, causing you to mill five cards and return up to one enchantment card from among them from your graveyard to your hand
- Repeat
Results
- Infinite LTB
- Infinite ETB
- Infinite colored mana
- Infinite self-mill
- Infinite token copies of nonlegendary enchantments you control
Required Cards 3
Terra, Magical Adept // Esper Terra
Legendary Creature — Human Wizard Warrior // Legendary Enchantment Creature — Saga Wizard
Resourceful Defense
Enchantment
Garna, the Bloodflame
Legendary Creature — Human Warrior