Prerequisites
- Grinning Ignus in hand
- Runaway Steam-Kin on the battlefield
- plus an additional amount of available equal to three minus the number of +1/+1 counters on Runaway Steam-Kin available
Steps
- If Runaway Steam-Kin has three or more +1/+1 counters on it, activate it by removing three +1/+1 counters from it, adding
- Cast Grinning Ignus by paying
- Runaway Steam-Kin triggers, putting a +1/+1 counter on it
- Activate Grinning Ignus by paying and returning it from the battlefield to your hand, adding
- Repeat
Results
Required Cards 2
Grinning Ignus
Creature — Elemental
Runaway Steam-Kin
Creature — Elemental