Prerequisites
- Magar of the Magic Strings on the battlefield
- Glorious End in the graveyard
- Chance for Glory in hand
available
Steps
- Cast Chance for Glory by paying its mana cost, causing you to take an extra turn after this one and to lose the game at the beginning of that turn's end step
- Activate Magar by paying
, noting Chance for Glory and putting it face down on the battlefield as a 3/3 creature
- Activate Magar by paying
, noting Glorious End and putting it face down on the battlefield as a 3/3 creature
- During your next turn, deal combat damage to an opponent using the face down creatures that have Chance for Glory and Glorious End noted
- The creatures trigger
- Resolve the first trigger, casting a copy of Chance for Glory without paying its mana cost
- Resolve the copy, causing you to take an extra turn after this one and to lose the game at the beginning of that turn's end step
- Resolve the second trigger, casting a copy of Glorious End without paying its mana cost
- Resolve the copy, causing you to end the turn
- This will prevent the Chance for Glory trigger from causing you to lose the game
- Repeat from step 3
Results
Required Cards 3
Magar of the Magic Strings
Legendary Creature — Minotaur Performer
Chance for Glory
Instant