Prerequisites
- Sharuum the Hegemon on the battlefield
- Coretapper on the battlefield
- Magistrate's Scepter on the battlefield
- Don & Leo, Problem Solvers on the battlefield
Steps
- Activate Coretapper's first ability by tapping it, putting a charge counter on Magistrate's Scepter
- Activate Coretapper's second ability by sacrificing it, putting two charge counters on Magistrate's Scepter
- Activate Magistrate's Scepter's second ability by tapping it and removing three charge counters from it, causing you to take an extra turn after this one
- At the beginning of your end step, Don & Leo triggers, blinking Sharuum
- When Sharuum enters the battlefield, it triggers, returning Coretapper from your graveyard to the battlefield
- Repeat each turn
Results
Required Cards 4

Sharuum the Hegemon
Legendary Artifact Creature — Sphinx

Coretapper
Artifact Creature — Myr

Magistrate's Scepter
Artifact

Don & Leo, Problem Solvers
Legendary Creature — Mutant Ninja Turtle