Prerequisites
- Animation Module on the battlefield
- Ghost Lantern // Bind Spirit on the battlefield
- Krark-Clan Ironworks on the battlefield
- Ghost Lantern attached to any creature you control
- You control at least one additional artifact
Steps
- Activate Krark-Clan Ironworks by sacrificing an artifact, adding
- The creature dies, triggering Ghost Lantern, putting a +1/+1 counter on the creature it is attached to
- Animation Module triggers, causing you to pay to create a 1/1 Servo artifact creature token
- Repeat
- Once you have a large amount of counters on the creature with Ghost Lantern attached, you may activate its equip ability by paying , attaching it to any other creature you control to get infinite +1/+1 counters on all creatures you control
Results
- Infinite +1/+1 counters
- Infinite colorless mana
- Infinite death triggers
- Infinite ETB
- Infinite LTB
- Infinite sacrifice triggers
Required Cards 3
Ghost Lantern // Bind Spirit
Artifact — Equipment // Instant — Adventure
Krark-Clan Ironworks
Artifact