Prerequisites
- The Legend of Kuruk // Avatar Kuruk on the battlefield
- Pir, Imaginative Rascal on the battlefield
- Airbender Ascension on the battlefield
minus
for each creature and artifact you control each turn available available
Steps
- Activate Avatar Kuruk by paying
minus
for each creature and/or artifact you can tap while activating it, causing you to take an extra turn after this one
- At the beginning of your end step, Airbender Ascension triggers, blinking Avatar Kuruk and causing it to return to the battlefield as The Legend of Kuruk with two lore counters on it due to Pir
- The Legend of Kuruk's first and second chapter abilities trigger, causing you to scry 2, draw a card, scry 2 and draw another card
- Move to your next turn
- At the beginning of your precombat main phase
- The Legend of Kuruk triggers, putting two lore counters on it
- Its third chapter ability triggers, causing you to exile it and return it to the battlefield as Avatar Kuruk
- Repeat
Results
Required Cards 3

The Legend of Kuruk // Avatar Kuruk
Enchantment — Saga // Legendary Creature — Avatar

Pir, Imaginative Rascal
Legendary Creature — Human

Airbender Ascension
Enchantment