Prerequisites
- Wormfang Manta on the battlefield
- Lilysplash Mentor on the battlefield
- Karn, Argent Defender on the battlefield
each turn available
Steps
- Activate Lilysplash Mentor by paying
, blinking and putting a +1/+1 counter on Wormfang Manta
- When Wormfang Manta leaves the battlefield, its second ability triggers, causing you to take an extra turn after this one
- Wormfang Manta entering does not cause its abillity to trigger due to Karn
- Repeat each turn
Results
Required Cards 3

Wormfang Manta
Creature — Nightmare Fish Beast

Lilysplash Mentor
Creature — Frog Druid

Karn, Argent Defender
Legendary Artifact Creature — Golem