Prerequisites
- Wormfang Manta on the battlefield
- Fortune, Loyal Steed on the battlefield
- Karn, Argent Defender on the battlefield
Steps
- Activate Fortune's saddle ability by tapping the creature you want to blink, saddling Fortune
- Declare Fortune as an attacker, attacking a player who cannot kill it in combat
- When Fortune attacks, it triggers, creating a delayed triggered ability
- At end of combat, Fortune's delayed triggered ability resolves, blinking it and Wormfang Manta
- When Wormfang Manta leaves the battlefield, its second ability triggers, causing you to take an extra turn after this one
- Wormfang Manta entering does not cause its abillity to trigger due to Karn
- Repeat each turn
Results
Required Cards 3

Wormfang Manta
Creature — Nightmare Fish Beast

Fortune, Loyal Steed
Legendary Creature — Beast Mount

Karn, Argent Defender
Legendary Artifact Creature — Golem