Prerequisites
- Wormfang Manta on the battlefield
- Hushwing Gryff on the battlefield
- Teleportation Circle on the battlefield
Steps
- At the beginning of your end step, Teleportation Circle triggers, blinking Wormfang Manta
- Wormfang Manta's first ability does not trigger due to Hushwing Gryff
- Wormfang Manta's second ability triggers, causing you to take an extra turn after this one
- Repeat each turn
Results
Required Cards 3
Wormfang Manta
Creature — Nightmare Fish Beast
Hushwing Gryff
Creature — Hippogriff
Teleportation Circle
Enchantment