Prerequisites
- Spawning Pit on the battlefield
- Combine Guildmage on the battlefield
available
Steps
- Activate Combine Guildmage's first ability by paying
and tapping it, causing your creatures that enter this turn to enter with a +1/+1 counter on them
- Activate Spawning Pit by sacrificing the persist creature
- When the persist creature dies, its persist ability triggers, returning it from your graveyard to the battlefield with a -1/-1 counter on it and at least one +1/+1 counter on it due to Combine Guildmage
- Remove a -1/-1 counter and a +1/+1 counter from that creature as a state-based action
- Resolve the Spawning Pit ability
- Repeat from step 2
Results
- Infinite charge counters on a permanent
- Infinite creature ETB
- Infinite creature LTB
- Infinite creature sacrifice triggers
- Infinite death triggers
Required Cards 2


Combine Guildmage
Creature — Merfolk Wizard