Prerequisites
- The Red Terror on the battlefield
- Animation Module on the battlefield
- Krark-Clan Ironworks on the battlefield
- Pandemonium on the battlefield
- You have a way to cause a creature with power 1 or greater to enter the battlefield under your control
- available
Steps
- Cause a creature to enter the battlefield under your control
- Pandemonium triggers, dealing damage to an opponent equal to the creature's power
- The Red Terror triggers, putting a +1/+1 counter on itself
- Animation Module triggers, causing you to pay to create a 1/1 Servo artifact creature token
- When the Servo enters the battlefield, Pandemonium triggers
- Holding priority, activate Krark-Clan Ironworks by sacrificing the Servo, adding
- Resolve the Pandemonium trigger, dealing 1 damage to an opponent
- Repeat from step 3
Results
- Infinite +1/+1 counters on The Red Terror
- Infinite colorless mana
- Infinite creature tokens
- Infinite damage
- Infinite death triggers
- Infinite ETB
- Infinite LTB
- Infinite sacrifice triggers
Required Cards 4
The Red Terror
Legendary Creature — Tyranid
Krark-Clan Ironworks
Artifact