Prerequisites
- Mystic Sanctuary in hand
- Vedalken Mastermind on the battlefield
- Time Walk in hand
each turn available
Steps
- Cast Time Walk by paying its mana cost, causing you to take an extra turn after this one
- Play Mystic Sanctuary
- When Mystic Sanctuary enters untapped, it triggers, putting Time Walk from your graveyard onto the top of your library
- Move to your next turn, drawing Time Walk during your draw step
- Activate Mystic Sanctuary by tapping it, adding
- Activate Vedalken Mastermind by paying
and tapping it, returning Mystic Sanctuary from the battlefield to your hand
- Repeat
Results
Required Cards 3
Mystic Sanctuary
Land — Island
Vedalken Mastermind
Creature — Vedalken Wizard