Prerequisites
- Thassa, Deep-Dwelling on the battlefield
- Archaeomancer on the battlefield
- Time Warp in hand
- each turn available
Steps
- Cast Time Warp by paying , getting an extra turn after this one
- At the beginning of your end step, Thassa triggers, blinking Archaeomancer
- Archaeomancer enters the battlefield, returning Time Warp from your graveyard to your hand
- Repeat
Results
Required Cards 3
Thassa, Deep-Dwelling
Legendary Enchantment Creature — God
Archaeomancer
Creature — Human Wizard