Prerequisites
- Teleportation Circle on the battlefield
- Archaeomancer on the battlefield
- Walk the Aeons in hand
- each turn available
Steps
- Cast Walk the Aeons by paying , causing you to take an extra turn after this one
- At the beginning of your end step, Teleportation Circle triggers, blinking Archaeomancer
- When Archaeomancer enters the battlefield, it triggers, returning Walk the Aeons to your hand from your graveyard
- Repeat each turn
Results
Required Cards 3
Teleportation Circle
Enchantment
Archaeomancer
Creature — Human Wizard