Prerequisites
- All Will Be One on the battlefield
- Zur, Eternal Schemer on the battlefield
- Archangel of Thune on the battlefield
- You have a way to place a counter on a permanent or player
- available
Steps
- Activate Zur by paying , causing All Will Be One to become an enchantment creature
- Place a counter on a permanent or player
- All Will Be One triggers, dealing 1 damage to an opponent and causing you to gain 1 life
- Archangel of Thune triggers, putting a +1/+1 counter on each creature you control
- All Will Be One triggers for each counter placed this way
- Resolve the first trigger, dealing 1 damage to an opponent and causing you to gain 1 life
- Repeat from step 4
Results
Required Cards 3
All Will Be One
Enchantment
Zur, Eternal Schemer
Legendary Creature — Human Wizard
Archangel of Thune
Creature — Angel