Prerequisites
- Wormfang Manta on the battlefield
- Hushwing Gryff on the battlefield
- Mistmeadow Witch on the battlefield
- each turn available
Steps
- Activate Mistmeadow Witch targeting Wormfang Manta
- On LTB Wormfang Manta triggers, giving you an extra turn
- On ETB Hushwing Gryff prevents Wormfang Manta's trigger, so you do not skip your next turn
- Take your extra turn
Results
Required Cards 3
Wormfang Manta
Creature — Nightmare Fish Beast
Hushwing Gryff
Creature — Hippogriff
Mistmeadow Witch
Creature — Kithkin Wizard