Prerequisites
- The Swarmlord on the battlefield
 - Greater Good on the battlefield
 - Mind Over Matter on the battlefield
 - Firemind Vessel on the battlefield
 
Steps
- Activate Greater Good by sacrificing The Swarmlord
 - Choose to return The Swarmlord to the command zone from your graveyard
 - The Swarmlord dies, causing you to draw a card
 - Resolve the Greater Good ability, causing you to draw a number of cards equal to The Swarmlord's power, and then discard three cards
 - Activate Firemind Vessel by tapping it, adding two mana of different colors
 - Activate Mind over Matter by discarding a card, untapping Firemind Vessel
 - Repeat from step 5 until you have enough mana to cast The Swarmlord
 - Cast The Swarmlord from the command zone by paying 
and commander tax, causing The Swarmlord to enter the battlefield with two +1/+1 counters for each time you've cast it from the command zone this game
 - Repeat
 
Results
- Infinite draw triggers
 - Infinite looting
 - Infinite self-discard triggers
 - Near-infinite death triggers
 - Near-infinite ETB
 - Near-infinite LTB
 - Near-infinite sacrifice triggers
 
Required Cards 4

The Swarmlord
Legendary Creature — Tyranid

Greater Good
Enchantment

Mind Over Matter
Enchantment

Firemind Vessel
Artifact