Prerequisites
- The Swarmlord on the battlefield
- Greater Good on the battlefield
- Mind Over Matter on the battlefield
- Firemind Vessel on the battlefield
- The Swarmlord has two +1/+1 counters on each for each time you've cast it from the command zone this game
Steps
- Activate Greater Good by sacrificing The Swarmlord
- Choose to return The Swarmlord to the command zone from your graveyard
- The Swarmlord dies, causing you to draw a card
- Resolve the Greater Good ability, causing you to draw a number of cards equal to The Swarmlord's power, and then discard three cards
- Activate Firemind Vessel by tapping it, adding two mana of different colors
- Activate Mind over Matter by discarding a card, untapping Firemind Vessel
- Repeat from step 5 until you have enough mana to cast The Swarmlord
- Cast The Swarmlord from the command zone by paying and commander tax, causing The Swarmlord to enter the battlefield with two +1/+1 counters for each time you've cast it from the command zone this game
- Repeat
Results
- Infinite draw triggers
- Infinite looting
- Infinite self-discard triggers
- Near-infinite death triggers
- Near-infinite ETB
- Near-infinite LTB
- Near-infinite sacrifice triggers
Required Cards 4
The Swarmlord
Legendary Creature — Tyranid
Mind Over Matter
Enchantment