Prerequisites
- Retreat to Coralhelm on the battlefield
- Ghost Town in hand
- Walking Atlas on the battlefield
- undefined
Steps
- During any opponent's turn, activate Walking Atlas by tapping it, putting Ghost Town from your hand onto the battlefield
- When Ghost Town enters the battlefield, Retreat to Coralhelm triggers, untapping Walking Atlas
- Activate Ghost Town's first ability by tapping it, adding
- Activate Ghost Town's second ability by paying
, returning it from the battlefield to your hand
- Repeat
Results
Required Cards 3
Retreat to Coralhelm
Enchantment
Walking Atlas
Artifact Creature — Construct