Prerequisites
- Antler Skulkin on the battlefield
- Ashnod's Altar on the battlefield
- Phantom Nomad on the battlefield
- Phantom Nomad does not have a -1/-1 counter on it
- available
Steps
- Activate Antler Skulkin by paying , giving Phantom Nomad persist until end of turn
- Activate Ashnod's Altar by sacrificing Phantom Nomad, adding
- When Phantom Nomad dies, its persist ability triggers, returning it to the battlefield from your graveyard with one +1/+1 counter on it due to its first ability
- Repeat
Results
Required Cards 3
Antler Skulkin
Artifact Creature — Scarecrow
Phantom Nomad
Creature — Spirit Nomad