Prerequisites
- Seedcradle Witch on the battlefield
- Bloom Tender on the battlefield
- Prismwake Merrow in hand
- Bloom Tender does not have summoning sickness
- available
Steps
- Cast Prismwake Merrow by paying
- Prismwake Merrow enters the battlefield, triggering itself, making a permanent you control all colors until end of turn
- Activate Bloom Tender by tapping it, adding
- Activate Seedcradle Witch by paying , giving Bloom Tender +3/+3 until end of turn and untapping it
- Repeat from step 3
Results
- Infinite black mana
- Infinite blue mana
- Infinitely large Bloom Tender until end of turn
- Infinite red mana
Required Cards 3
Seedcradle Witch
Creature — Elf Shaman
Bloom Tender
Creature — Elf Druid
Prismwake Merrow
Creature — Merfolk Wizard