Prerequisites
- Wormfang Manta on the battlefield
- Aminatou, the Fateshifter on the battlefield
- The Chain Veil on the battlefield
- Karn, Argent Defender on the battlefield
Steps
- Activate Aminatou's first ability by putting a loyalty counter on it, causing you to loot
- Activate Aminatou's second ability by removing a loyalty counter from it, blinking Wormfang Manta
- When Wormfang Manta leaves the battlefield, its second ability triggers, causing you to take an extra turn after this one
- Wormfang Manta entering does not cause its abillity to trigger due to Karn
- Repeat each turn
Results
Required Cards 4

Wormfang Manta
Creature — Nightmare Fish Beast

Aminatou, the Fateshifter
Legendary Planeswalker — Aminatou

The Chain Veil
Legendary Artifact

Karn, Argent Defender
Legendary Artifact Creature — Golem