Prerequisites
- Inalla, Archmage Ritualist on the battlefield or in the command zone
- Wanderwine Prophets in hand
- Opponents are unable to block Wanderwine prophets
- available
Steps
- Cast Wanderwine Prophets by paying
- Wanderwine Prophets enters the battlefield, triggering Inalla and Wanderwine Prophets
- Resolve Inalla's trigger, causing you to pay to create a token copy of Wanderwine Prophets
- Token copy of Wanderwine Prophets enters the battlefield, championing original Wanderwine Prophets
- Resolve the Wanderwine Prophets trigger, does nothing
- Move to combat
- Declare token copy of Wanderwine Prophets as attacker
- Deal combat damage with Wanderwine Prophets
- Token copy of Wanderwine Prophets triggers, causing you to sacrifice itself and take an extra turn after this one
- Token copy of Wanderwine Prophets leaves the battlefield, returning Wanderwine Prophets to the battlefield from exile
- Repeat step 2 to 5
- Move to your next turn
- Repeat from step 6
Results
Required Cards 2
Inalla, Archmage Ritualist
Legendary Creature — Human Wizard
Wanderwine Prophets
Creature — Merfolk Wizard