Prerequisites
- Prossh, Skyraider of Kher in the command zone
- Xenagos, God of Revels on the battlefield
- Seize the Day in hand
- You have no more than three opponents
- plus enough mana to pay for commander tax, if applicable available
Steps
- Cast Prossh by paying and commander tax, if applicable
- Prossh triggers, creating at least six 0/1 Kobold of Kher Keep creature tokens
- Activate Prossh six times by sacrificing six Kobold of Kher Keep tokens, giving Prossh +6/+0 until end of turn
- At the beginning of your combat phase, Xenagos triggers, giving Prossh +X/+X and haste until end of turn, where X is Prossh's power
- Deal combat damage to an opponent using Prossh, causing an opponent to be dealt at least twenty-two commander damage
- The opponent loses the game due to being dealt twenty-one or more combat damage by your commander
- Move to your postcombat main phase
- If Seize the Day is in your hand, cast it by paying
- Otherwise, cast it from your graveyard for its flashback cost by paying
- Resolve Sieze the Day, untapping Prossh and causing you to get an additional combat phase and main phase after this one
- Repeat from step 4 until each opponent has lost the game
Results
Required Cards 3
Prossh, Skyraider of Kher
Legendary Creature — Dragon
Xenagos, God of Revels
Legendary Enchantment Creature — God