Prerequisites
- Dance of Many in hand
- Moorland Rescuer on the battlefield
- Archon of Falling Stars on the battlefield
- Altar of Dementia on the battlefield
- available
Steps
- Cast Dance of Many by paying
- Dance of Many enters the battlefield, creating a token copy of Moorland Rescuer
- Activate Altar of Dementia by sacrificing the Moorland Rescuer token
- The Moorland Rescuer token dies, triggering itself and Dance of Many
- Resolve Dance of Many's trigger, sacrificing it
- Dance of Many leaves the battlefield, exiling nothing
- Activate Altar of Dementia by sacrificing Archon of Falling Stars
- Archon of Falling Stars dies, returning Dance of Many to the battlefield
- Dance of Many enters the battlefield, creating another token copy of Moorland Rescuer
- Let one Altar of Dementia trigger resolve, causing a player to mill four cards
- Let the Moorland Rescuer token's trigger from step 4 resolve, returning Archon of Falling Stars to the battlefield
- Let the remaining Altar of Dementia trigger resolve, causing the targeted player to mill four cards
- Repeat from step 2
Results
- Infinite death triggers
- Infinite ETB
- Infinite LTB
- Infinite mill
- Infinite sacrifice triggers
- Infinite self-mill
Required Cards 4
Moorland Rescuer
Creature — Human Knight
Archon of Falling Stars
Creature — Archon