Prerequisites
- Krark, the Thumbless on the battlefield
- Earthcraft on the battlefield
- Quantum Misalignment in hand
- Ember Island Production in hand
available
Steps
- Activate Earthcraft by tapping an untapped creature you control, untapping a basic land
- Activate that basic land by tapping it, adding one mana
- Repeat until there are no more available creatures to tap
- Cast Quantum Misalignment by paying its mana cost, targeting Krark
- When you cast Quantum Misalignment, Krark and any additional copies of Krark trigger
- Resolve all Krark triggers, copying Quantum Misalignment for each flip you won, and returning the original to your hand as long as you lost at least one flip
- Resolve each copy of Quantum Misalignment, creating a nonlegendary token copy of Krark each time
- If Quantum Misalignment is back in your hand, repeat from step 1
- If you won every flip, instead resolve the Quantum Misalignment card itself, creating one more Krark token and putting the card into your graveyard
- Repeat steps 1 through 9 with Ember Island Production, if you still need more Krark copies
- If you manage to pass a critical threshold of Krark copies before both Quantum Misalignment and Ember Island Production end up in your graveyard, this combo is overwhelmingly likely to be an infinite loop from that point on
- See the widget below for failure chances
- Once you have infinite mana and infinite copies of Krark, you can repeat this loop with any instant or sorcery you can cast
Results
- Infinite colored mana
- Infinite copies of creatures you control
- Infinite copies of instant or sorcery spells you cast
- Infinite magecraft triggers
- Infinite storm count
- Infinite untap of basic lands you control
Required Cards 4

Krark, the Thumbless
Legendary Creature — Goblin Wizard


Quantum Misalignment
Sorcery

Ember Island Production
Sorcery