Prerequisites
- Cromat on the battlefield
- Minn, Wily Illusionist on the battlefield
- Fool's Demise on the battlefield
- Ashnod's Altar on the battlefield
- Fool's Demise attached to Cromat
Steps
- Activate Ashnod's Altar by sacrificing Cromat, adding
- Cromat dies, triggering Minn's second ability and Fool's Demise's first and second abilities
- Resolve the second Fool's Demise trigger, returning it from your graveyard to your hand
- Resolve the first Fool's Demise trigger, returning Cromat from your graveyard to the battlefield
- Resolve the Minn trigger, putting Fool's Demise from your hand onto the battlefield attached to Cromat
- Repeat
Results
Required Cards 4
Cromat
Legendary Creature — Illusion
Minn, Wily Illusionist
Legendary Creature — Gnome Wizard
Fool's Demise
Enchantment — Aura