Prerequisites
- Pulsemage Advocate on the battlefield
- Altar of Dementia on the battlefield
- Intruder Alarm on the battlefield
- Thornbite Staff attached to Pulsemage Advocate
- Pulsemage Advocate does not have summoning sickness
- You control a nontoken creature with power three or greater
Steps
- Activate Altar of Dementia by sacrificing a creature with power three or greater, causing target opponent to mill cards equal to the sacrificed creature's power
- Activate Pulsemage Advocate by tapping it and putting three cards from an opponent's graveyard into their owner's hand, returning the creature from your graveyard to the battlefield
- The creature enters the battlefield, triggering Intruder Alarm, untapping all creatures
- Repeat
Results
- Infinite card draw for opponents
- Infinite death triggers
- Infinite ETB
- Infinite LTB
- Infinite mana creatures you control can produce
- Infinite sacrifice triggers
- Infinite untap of all creatures
Required Cards 3
Pulsemage Advocate
Creature — Human Cleric