Prerequisites
- Devilish Valet on the battlefield
- Mayael's Aria on the battlefield
- Phylath, World Sculptor in hand
- Emergence Zone on the battlefield
- You control at least four basic lands
- available
Steps
- At the beginning of your upkeep, Mayael's Aria triggers
- Holding priority, activate Emergence Zone's second ability by paying and tapping it, allowing you to cast all spells this turn as though they have flash
- Cast Phylath by paying
- Phylath enters the battlefield, triggering itself and Devilish Valet
- Resolve the Phylath trigger, creating a 0/1 Plant creature token for each basic land you control
- Each Plant token enters the battlefield, triggering Devilish Valet that many times
- Resolve a Devilish Valet trigger, doubling its power until end of turn
- Repeat step 7 for each remaining Devilish Valet trigger
- Resolve the Mayael's Aria trigger, causing you to put a +1/+1 counter on each creature you control, gain ten life and win the game
Results
- Near-infinitely powerful Devilish Valet until end of turn
- Win the game at the beginning of your next upkeep
Required Cards 4
Devilish Valet
Creature — Devil Warrior
Phylath, World Sculptor
Legendary Creature — Elemental