Prerequisites
- Celestine, the Living Saint on the battlefield
- Coretapper on the battlefield
- Magistrate's Scepter on the battlefield
- Celestine and Coretapper do not have summoning sickness
- An opponent is unable to block and kill Celestine
Steps
- Activate Coretapper's first ability by tapping it, putting a charge counter on Magistrate's Scepter
- Activate Coretapper's second ability by sacrificing it, putting two charge counters on Magistrate's Scepter
- Activate Magistrate's Scepter's second ability by tapping it and removing three charge counters from it, causing you to take an extra turn after this one
- Deal combat damage using Celestine, causing you to gain three life
- At the beginning of your end step, Celestine triggers, returning Coretapper from your graveyard to the battlefield
- Repeat each turn
Results
Required Cards 3
Celestine, the Living Saint
Legendary Creature — Human Warrior
Coretapper
Artifact Creature — Myr
Magistrate's Scepter
Artifact