Prerequisites
- Sakashima the Impostor in hand
- Opalescence on the battlefield
- Detention Sphere on the battlefield
- available
Steps
- Cast Sakashima the Impostor by paying , having it enter the battlefield as a copy of Detention Sphere that is a 3/3 legendary enchantment creature named Sakishima the Imposter
- When Sakashima the Impostor, it triggers its first ability from Detention Sphere, exiling itself
- Sakashima the Impostor leaves the battlefield, triggering its second ability from Detention Sphere, returning itself to the battlefield as a copy of Detention Sphere that is a 3/3 legendary creature named Sakashima the Impostor
- Repeat from step 2 any number of times
- End the loop by choosing a different creature to copy or a different permanent to exile, or by declining to exile anything
Results
Required Cards 3
Sakashima the Impostor
Legendary Creature — Human Rogue
Detention Sphere
Enchantment