Prerequisites
- Auramancer on the battlefield
- Second Chance on the battlefield
- Deadeye Navigator on the battlefield
- Your life total is five or less
- Deadeye Navigator is paired with Auramancer
- each turn available
Steps
- At the beginning of your upkeep, Second Chance triggers, causing you to sacrifice it and take an extra turh after this one
- Activate Auramancer by paying , blinking itself
- Auramancer enters the battlefield, triggering itself and Deadeye Navigator's soulbond ability
- Resolve the Deadeye Navigator trigger, repairing it and Auramancer
- Resolve the Auramancer trigger, returning Second Chance from your graveyard to your hand
- Cast Second Chance by paying
- Repeat each turn
Results
Required Cards 3
Auramancer
Creature — Human Wizard
Deadeye Navigator
Creature — Spirit