Prerequisites
- Anzrag, the Quake-Mole on the battlefield
- Maze of Ith in hand
- Anzrag does not have summoning sickness
- An opponent controls a creature
- available
Steps
- Activate Anzrag by paying , causing opponents to block Anzrag if able this turn
- Declare Anzrag as an attacker, attacking an opponent who controls a creature
- Holding priority, activate Maze of Ith by tapping it, untapping Anzrag and preventing all damage dealt by or to it this turn
- The opponent is forced to block Anzrag, triggering Anzrag, untapping all creatures you control and causing you to get an additional combat phase after this one
- Any combat damage that would be dealt is prevented due to Maze of Ith
- Move to your next combat phase, and declare Anzrag as an attacker, attacking an opponent who controls a creature
- Repeat from step 4
Results
- Infinite combat phases
- Infinite untap of creatures you control
- Infinite mana creatures you control can produce
Required Cards 2
Anzrag, the Quake-Mole
Legendary Creature — Mole God