Prerequisites
- The Archimandrite on the battlefield
- Intruder Alarm on the battlefield
- The Locust God on the battlefield
- You control at least three Advisors, Monks and/or Artificers
Steps
- Activate The Archimandrite by tapping three Advisors, Monks and/or Artificers, causing you to draw a card
- The Locust God triggers, creating a 1/1 Insect creature token with flying and haste
- The Insect enters the battlefield, triggering Intruder Alarm, untapping all creatures
- Repeat
Results
- Infinite card draw
- Infinite draw triggers
- Near-infinite creature tokens with haste
- Near-infinite ETB
- Near-infinite untap of all creatures
Required Cards 3
The Archimandrite
Legendary Creature — Human Advisor
The Locust God
Legendary Creature — God